I got yet another game with the void seer, this time against one of my favorite warlocks - Midas. Adam and I played the Incursion scenario at 35 points. I played the same list as last time. I deployed as a brick in the center with karax on the left the nihilators on the right, each unit ready to grab or at least contest the objectives nearest to them.
Adam moved his slaughterhausers to engage my front ranks and tied me up for a turn or two. My void spirit moved to contest the objective on the right. Adam was up in points by 1 by turn 4 but by that time most of his army was gone. He did pop his feat and bring back his dead warbeasts. I made the mistake of forgetting that after they came back, they were undead and had the krea shoot the war hog with spiritual paralysis. (Laughter did indeed ensue.) Last turn of the game I had Mordikaar cast the gladiator's animus on the gladiator and slammed the war/road hog, knocking down the gunboar and Midas. The gladiator was unable to do a full follow up because of the gun boar was in its path but was able to kill it. At which time, having only about 3 models left on the board, Adam conceded.
I don't consider this a full on victory as this was Adam's first game with Midas and there is a bit of a learning curve with him.
As far as my army, the gladiator was the star of the show yet again. I may consider a 2nd gladiator in future lists. I am becoming accustomed to not having beast handlers, odd because they were such a staple in my other lists. I'm getting better at fury management and didn't have to take any threshold checks. In a 50 point game, I may replace the karax with cetratii and include a gatorman witch doctor.
Sunday, June 22, 2014
Sunday, June 8, 2014
Mordikaar Update
Archidon!!! |
He won the roll and went first. I tried something a little different, a denied flank maneuver. I set up the nihilators in the center, the void spirit on the left and everything else on the right side of my deployment zone. It worked out for the most part, I didn't end up with an infantry clump in the middle of the field. My tyrant commander got himself capped on turn 2. I should have expected no less; he's a medium based model in a sea of small based models. As per usual, I threw the niliators forward, used the karax as a bodyguard for Mordikaar and held back the warbeasts until turn 3. I actually remembered to feat this game, on turn 3. Despite my +3 DEF Adam still rolled like a champ but did miss a couple of attacks. We had ground each others armies down pretty well, I think I came out on top only because I had more models on the table from the start.
I have the unfortunate tenancy when playing Warmachine to go directly for the assassination, bypassing the scenario completely. In the past, I did the opposite and only went for the assassination only if winning by scenario was impossible. I think it makes for a more exciting game to use your army to kill stuff rather than hold objectives, however I do not wish for this game to devolve into a simple game of chess.
Late in the game, turn 4 I think, I saw no viable assassination options and was about to concede. Adam pointed out that I could dominate the right side objective and score 2 points. I did so and won due to the face that the center objective had become uncontested. I really don't count that as a win as I was going to concede and had Adam not said anything, the game would have ended.
I am very much enjoying this list, Mordikaar is a fun caster and I want to get more games under my belt before I move on to another. I am considering bringing this list from 35 to 50 points by dropping the gladiator and adding a mammoth, a min unit of beast handlers and a feralgiest.
Keeping track of my weight: as of 6/9/14: 246
Saturday, June 7, 2014
Continuing with the Void Seer
"You got the touch..." |
Mordikaar
Gladiator
Archidon
Krea
Full Nihilators
Full Karax
Tyrant Commander and standard
Void Spirit
Void Spirit
I am debating on whether to replace one void spirit with a soulward. I may play one game with and one game without just to see if there's a difference.
I think I need to have a whiteboard with the word "FEAT" just so I don't forget it. In all my games with Mordikaar, I think I only feated once. Why? I think maybe on some subconscious level, I believe that the feat is some game winning ability only to be used at the precise moment to turn the tide of battle, like the Autobot Matrix of Leadership. Silly, I know. The best time to use the feat would probably be around turn 3 when actual battle is joined, allowing my army to stick around for another turn.
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